Posts Tagged ‘mental ray’

It’s been a while since the first post about the lightmapping tool (even the name evolved to a more general one ;)) and I handed out the system to Unity a week ago. Now the mentors are making from it a neat package and adding some example assets and I myself am making the documentation […]


Modeling I’ve measured all my furniture and I constructed it using simple boxes and cylinders objects Details on window frame, such as the pull Materials There are two things i can be glad off, the rest is shit. First: the furniture glossy background. However I didn’t see the final render (I’m doing the render while […]