Archive for July, 2009

After some consideration I decided to change the name for a moment to make it less confusing for other people, because the project indeed is focused on the connection between Unity and Vray over 3dsmax, but the main core will allow everybody to use it for their own purpose with any software with a FBX […]

Yesterday I’ve received an information that my proposal (+ video) which I sent for Unity Summer of Code contest was accepted and I’m really excited about the system development ­čÖé Basically┬áthe system is automating the bake process for Unity powered games using a powerful rendering software VRay. The Unity team proposed a bit different workflow […]